Daniel is a versatile audio professional who works for the love of storytelling. Challenging the conventions of traditional writing and audio with impressive attention to detail through his emotive and identifiable musical style.
His work falls on the intersection of music, technology, and the natural world.
Both creative and technical, Daniel has extensive experience delivering for clients and brings great value to any project.
With work is featured in video games, short films, and theatre, telling stories and influencing emotions through sound are core to his musical philosophy, inspiring him to write authentically. Whatever the field, he crafts a sound unique to the project through instrumentation, harmony, or technology.
You can find more of Daniel's work on his YouTube channel, Linktree, or Streaming Platforms.
Edited by Kaden Edwards.
Ludum Dare 56 entry taking, AquaLens was a team effort and scored 135th in Audio among thousands of entrants. Including live harmonica (Daniel Finch), synth and cello. Inspired by Club Penguin's Aqua Grabber minigame and other sea exploration web games of the mid-2000s era.
Written for a game jam entry of the same name and has since been rescored for live viola (George Turvey), cello (Finn Froome-Lewis), vocals (Maria Antonia Georgescu), and flute (Daniel Finch). Inspired by other games in the dungeon-crawler genre and the Indiana Jones movies.
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